puzzle-me

Tonight's pick · One game, drawn at random

VULKARA

The order of detonation is the puzzle. The ember veins are the clock

LogicHard5-15 minBoth

▶ Play now

Free No account, nothing to install

Puzzles worth thinking about. Free, in your browser.

Original puzzle games that open in an instant — nothing to install, no account, on your phone or your computer.

  • 106games
  • 4languages
  • 0 €always free

Featured · The one to start with

Bravo Nine

Twenty missions, one squad, nobody left behind

ReflexHard10-25 minBoth

Play now

MNEMOS

Rewind the room and solve it beside your own ghost

ReflexHard10-25 minBoth

Play now

Plan Z

Twenty Levels of Break-Out Stealth

ReflexMedium5-15 minBoth

Play now

UMBRA

Weave shadows through a temple that burns

ReflexHard15-30 minBoth

Play now

The games

Every game runs right here on the page. Pick one and start.

View all
Aequor Aequor Every drop rolls to the deepest place it can reach. LogicHard10-20 minBoth Alfaelo Alfaelo Letter sudoku with alphabet links LogicMedium5-20 minBoth ANADROME — A puzzle in two directions of time ANADROME — A puzzle in two directions of time One command stream, several timelines, one shared arrival LogicHard5-12 minBoth Arcana Chain — One hundred boards, one unbroken chain Arcana Chain — One hundred boards, one unbroken chain Every card left behind is a link that snaps LogicMedium5-15 minBoth Arcane Grid — Turn-Based Elemental Tactics Arcane Grid — Turn-Based Elemental Tactics Match elements, chain reactions, hold the centre LogicMedium6-15 minBoth Ashfall Reliquary Ashfall Reliquary Twelve haunted sanctums. Gather the sigils, remember the seals, banish what wakes. AdventureHard20-40 minBoth ASTRA — Star Nudging Puzzle ASTRA — Star Nudging Puzzle Four stars, four colours, one sky LogicMedium5-15 minBoth Astral Odyssey Astral Odyssey Fifty levels of void, three sabotages a sector, and an anomaly that should not exist. ReflexHard15-30 minBoth ATLAS — Dress the map in the flags of all 195 countries ATLAS — Dress the map in the flags of all 195 countries Every country you name puts its flag on GeographyMedium5-15 minBoth Aura Align Aura Align Three rings, one target. Turn one and the others turn against you. LogicEasy5-10 minBoth AXYRA — Push, hack and slip past thirty sealed sectors AXYRA — Push, hack and slip past thirty sealed sectors You are property. Thirty sectors stand between you and the sea ReflexHard20-40 minDesktop Azûrak Azûrak Twenty lands on one unbroken map, and a gate closed at the end of each. AdventureHard30-60 minBoth Bandito Bandito Four allies, five chains of alliance, one bank vault. AdventureHard10-20 minBoth Barravox Barravox Turn the pipes, then watch the pressure. LogicMedium10-20 minBoth BASELINE — Empathy Lock Protocol BASELINE — Empathy Lock Protocol Order your questions, land the needle inside NumbersHard3-8 minBoth Bravo Nine — Twenty missions, one squad, nobody left behind Bravo Nine — Twenty missions, one squad, nobody left behind Twenty hand-built missions, one squad, no wasted seconds ReflexHard10-25 minBoth Brinemaw Brinemaw One coast, seven regions, six locked gates and a drowned captain. AdventureMedium20-40 minBoth Caravela — route planning across the Age of Discovery Caravela — route planning across the Age of Discovery Plan the route, then outrun the storms GeographyMedium4-10 minBoth ChromaMath ChromaMath Walk a path of operations and arrive at the exact number. NumbersMedium5-15 minBoth Clockspire — Wind Up, Freeze Time, Ascend Clockspire — Wind Up, Freeze Time, Ascend Climb a stopped tower while cogs rain down ReflexMedium5-15 minBoth Confinia Confinia Rebuild the world's land borders GeographyHard3-10 minBoth CONFLUX — Two-Body Alignment Puzzle CONFLUX — Two-Body Alignment Puzzle Two wanderers, one ring, one exact instant. ReflexMedium2-6 minBoth CROWN OF THE SUN — A temple rebuilt for every expedition CROWN OF THE SUN — A temple rebuilt for every expedition Twelve chambers nobody has walked yet ReflexMedium5-15 minBoth DEUS — split light from darkness, cut by cut DEUS — split light from darkness, cut by cut Every straight cut costs the light it crosses LogicMedium3-8 minBoth Dossiê 195 Dossiê 195 Name the country from locked clues GeographyMedium10-20 minBoth Echo Labyrinth — Hunted by Your Own Trail Echo Labyrinth — Hunted by Your Own Trail Every step you light is a step he follows LogicHard4-10 minBoth ELO ELO Letters that count as numbers NumbersMedium5-15 minBoth Ember of Zandivar Ember of Zandivar Five lost worlds, a whip and a blank journal. Read the notes before you swing. AdventureMedium30-60 minBoth Ember Word Forge — Spell words before the embers die Ember Word Forge — Spell words before the embers die Every word you skip lets an ember cool WordsMedium4-10 minBoth Emberfall — Light the flame, steer the wind, let the fire hunt Emberfall — Light the flame, steer the wind, let the fire hunt You never strike a monster: the wind does LogicHard8-20 minBoth FIFTH SKY — Thirty rooftop levels, four stones, one flying taxi FIFTH SKY — Thirty rooftop levels, four stones, one flying taxi Buttons, keys, memory pads and levers, stacked thirty floors high ReflexMedium20-40 minDesktop Flux Paradox — One move, two selves, two eras Flux Paradox — One move, two selves, two eras One key, two selves, thirty years apart LogicHard5-15 minBoth Fourteen Fourteen Place cards on a grid of twenty-five. Any two that add to fourteen blow up. NumbersMedium10-25 minBoth GAZETRIX — Thirty paper routes through a city that fights back GAZETRIX — Thirty paper routes through a city that fights back One bike, a bag of newspapers, and gates that only open in the right order ReflexMedium15-30 minDesktop GeoChain — Country Name Chain Puzzle GeoChain — Country Name Chain Puzzle Geography played through the alphabet, not the map GeographyEasy1-4 minBoth GeoPulse — Triangulate the secret country GeoPulse — Triangulate the secret country Two distances already cross the answer GeographyMedium2-6 minBoth GeoVault — Country Deduction Puzzle GeoVault — Country Deduction Puzzle Four hidden countries, eight guesses, one clue each turn LogicHard5-12 minBoth Globe Weaver — Travel Planning Puzzle Globe Weaver — Travel Planning Puzzle Route, tickets and time on a real globe GeographyMedium4-12 minBoth GLYPHBOUND — The Cursed Labyrinth GLYPHBOUND — The Cursed Labyrinth Every step you take rewrites the floor LogicHard6-15 minBoth GRAVEBOUND — Knight of the Failed Dawn GRAVEBOUND — Knight of the Failed Dawn Seal thirty-five graves before your armour runs out ReflexHard8-20 minBoth Gridweave — Every crash becomes a wall Gridweave — Every crash becomes a wall Every wreck hardens into the wall ahead ReflexMedium3-8 minBoth Grimvault — Descend ten crypts and take the crown Grimvault — Descend ten crypts and take the crown Sword, dash and stone puzzles, ten floors down ReflexHard8-20 minBoth Iron Echo — Counter-Battery Grid Puzzle Iron Echo — Counter-Battery Grid Puzzle Four hidden guns, eight shells, every probe heard LogicHard3-8 minBoth Iron Thunder — One drag, one arc, one hundred missions Iron Thunder — One drag, one arc, one hundred missions The shell leaves in a second; the wind gets four to work on it ReflexMedium5-15 minBoth Isla Perdida Isla Perdida Twenty cursed isles, one lost hoard, and not a single gate that opens by force. LogicMedium30-60 minBoth Klyvex Klyvex Falling shards in four colors — and five of a color shatter. LogicMedium5-15 minBoth Lethe Lethe Forget the laws that stop you LogicHard10-30 minBoth Lumenfall Lumenfall Thirty realms in a row, twenty-nine seals, and a world that never stops to load. AdventureHard60-120 minBoth MAKARA — Fifty temple trials, one whip, and a bridge at the endNew MAKARA — Fifty temple trials, one whip, and a bridge at the end Recover a bloodstone in every level and free the children AdventureHard20-40 minBoth Meridiano Meridiano World geography puzzles, no questions GeographyHard5-15 minBoth MNEMOS — Rewind the room and solve it beside your own ghost MNEMOS — Rewind the room and solve it beside your own ghost Every move you make comes back to help you ReflexHard10-25 minBoth Monster Hoard — Clear every vault before the Guardian wakes Monster Hoard — Clear every vault before the Guardian wakes Fifty hand-built vaults, one patient Guardian ReflexMedium6-15 minBoth Nembis Nembis A hex field where every open cell tells you two things at once. LogicMedium5-15 minBoth NEON FUSE — a single-screen platformer run on a burning fuse NEON FUSE — a single-screen platformer run on a burning fuse Cores ignite one by one — chain them ReflexMedium5-15 minBoth NEON RAIN — Eleven rain-soaked cases and one question you never askNew NEON RAIN — Eleven rain-soaked cases and one question you never ask Search the scene, enhance the photograph, run the test, decide AdventureMedium20-40 minDesktop Nova Cypher Nova Cypher Fifty matrices solved by gunfire, and every shot moves the neighbours too. ReflexHard15-30 minBoth NOVA — Radial Gravity Puzzle NOVA — Radial Gravity Puzzle Drop orbs, rotate rings, chain detonations LogicMedium5-15 minBoth NOVABLOOM — Fifty levels of orbital gunnery, with a pipe puzzle in betweenNew NOVABLOOM — Fifty levels of orbital gunnery, with a pipe puzzle in between Rotate the plasma conduits, then survive what comes through them ReflexHard15-30 minBoth NULLFALL — A hundred turn-based sectors against a machine mindNew NULLFALL — A hundred turn-based sectors against a machine mind Four action points a turn. Cover halves the damage. Choose carefully LogicHard15-30 minBoth NULLMASS — Fifty nights on a station where the crew is not all crewNew NULLMASS — Fifty nights on a station where the crew is not all crew Flesh imitates. Blood tells. You have four test kits and eight suspects AdventureHard20-40 minDesktop OKAVI — Swing through six biomes on vines that obey physicsNew OKAVI — Swing through six biomes on vines that obey physics Momentum is everything: release at the top of the swing and you fly ReflexMedium15-30 minBoth OKORI — Thirty trials, each with a different law of the jungleNew OKORI — Thirty trials, each with a different law of the jungle Memory, fire, weight, light, echoes and fear — one rule per arena LogicHard20-40 minBoth OKORRA — One continuous world, five obelisks and a locked citadelNew OKORRA — One continuous world, five obelisks and a locked citadel Wake the stones by solving them, then walk through the Great Gate AdventureHard20-40 minDesktop ONDA — Ripple Number Puzzle ONDA — Ripple Number Puzzle Drop numbers, watch them ripple, land on zero NumbersMedium5-15 minBoth Oxidawn Oxidawn Run, shoot, and crack a lock at the end of every sector. ReflexHard8-20 minBoth PARALLAX — Thirty levels of jumping and hidden ledges PARALLAX — Thirty levels of jumping and hidden ledges Thirty levels, six bosses, one revealing lens ReflexHard8-20 minBoth Plan Z — Twenty Levels of Break-Out Stealth Plan Z — Twenty Levels of Break-Out Stealth Twenty walled levels, four hearts, one gate ReflexMedium5-15 minBoth Planetary Vanguard — A four-world combat run across the solar system Planetary Vanguard — A four-world combat run across the solar system The rover never stops; you choose how fast ReflexMedium6-15 minBoth PLICA — Fold the page until every seal meets its reflection PLICA — Fold the page until every seal meets its reflection A seal closes only against its own reflection LogicMedium10-20 minBoth Power Chain — Merge Powers of Two Under Rotating Gravity Power Chain — Merge Powers of Two Under Rotating Gravity Link equal tiles before the gravity arrow turns NumbersMedium5-15 minBoth Prime Chain — draw paths whose neighbours share no prime factor Prime Chain — draw paths whose neighbours share no prime factor Chain numbers that share no prime factor NumbersMedium4-10 minBoth PYRE — Burn the pyramid pair by pair PYRE — Burn the pyramid pair by pair Two cards, one sum, and only so many embers LogicMedium5-15 minBoth Rally Pacenote Rally Pacenote Write the notes first. You do not get to steer. LogicMedium5-15 minBoth Redline Apex — A braking-distance puzzle on a race track Redline Apex — A braking-distance puzzle on a race track Your gear is your stride, not your speed NumbersMedium4-10 minBoth Relic of the Sun — Twelve chambers you can learn by heart Relic of the Sun — Twelve chambers you can learn by heart The floor plan never moves. Only your route does. ReflexMedium5-15 minBoth RUNEFORGE — Merge runes on an anvil that never refills RUNEFORGE — Merge runes on an anvil that never refills One rune must be left standing, and it must be the right rank LogicMedium5-15 minBoth SAGATIDE — Viking Tide-Weaving Puzzle SAGATIDE — Viking Tide-Weaving Puzzle Carve the route first, then watch it sail LogicMedium4-10 minBoth Saknussemm Saknussemm Thirty chambers down to the centre of the earth, and every one of them is a page of Verne. AdventureHard60-120 minBoth Shadows of Ra — The maze rewrites itself every move Shadows of Ra — The maze rewrites itself every move Every step you take turns the sun LogicHard4-10 minBoth Shunt — Railway Shunting Puzzle with a Reversing Siding Shunt — Railway Shunting Puzzle with a Reversing Siding Reverse the line, couple the colours, keep moving LogicMedium4-10 minBoth Skull Cove — Climb the relic ladder before the tide takes the cave Skull Cove — Climb the relic ladder before the tide takes the cave Chain the relics before the water wins ReflexMedium3-8 minBoth Slingshot — Gravity Assist Puzzle Slingshot — Gravity Assist Puzzle Place the gravity and let it steer ReflexHard5-12 minBoth Solstice — circular match-3 around a hungry sun Solstice — circular match-3 around a hungry sun Rotate four orbits and feed the sun LogicMedium5-15 minBoth STACK — Air Traffic Puzzle STACK — Air Traffic Puzzle Read a three-dimensional sky on a flat radar. ReflexHard4-10 minBoth SURGE — chain numbers that never fall SURGE — chain numbers that never fall Every cell you take charges its neighbours NumbersMedium3-8 minBoth Synchronize Synchronize Slide the whole board at once. Pairs that meet fuse — and never move again. LogicMedium10-20 minBoth TERRAXIS TERRAXIS Order the world on its axes GeographyMedium3-12 minBoth The Ashen Hour The Ashen Hour Thirty breaches. One stubborn warden. Fight, solve and descend into the dark. AdventureHard60-120 minBoth The Fossil Dig The Fossil Dig Seven strata down to the centre of the earth, on three drops of spare oil. LogicHard5-15 minBoth TINTAVIVA — tattoo the boss instead of killing it TINTAVIVA — tattoo the boss instead of killing it Strike to make ink, spend ink to survive ReflexHard5-15 minBoth Tower Rumble — Climb the Tower, Dodge the Barrels Tower Rumble — Climb the Tower, Dodge the Barrels Climb the girders, dodge barrels, take the core ReflexMedium5-15 minBoth Towline — Hook the barges, berth them in reverse Towline — Hook the barges, berth them in reverse The last barge hooked is the first ashore LogicMedium4-10 minBoth Twin Realms Twin Realms One traveler, two scales. Every step counts twice on one of them. LogicMedium5-15 minBoth UMBRA — Weave shadows through a temple that burns UMBRA — Weave shadows through a temple that burns Light does not reveal you, it unmakes you ReflexHard15-30 minBoth UNSEEN — Vision-Cone Puzzle on a Collapsing Grid UNSEEN — Vision-Cone Puzzle on a Collapsing Grid The grid only moves where you are not looking LogicHard3-8 minBoth Vambrix Vambrix Push every core onto a pad. You can pull nothing. LogicHard10-25 minBoth Velmora Velmora A wager, a blade and eighty dawns to go all the way round. AdventureHard40-90 minBoth VERDICT-9 — Four missions, one enforcer and a hacking puzzle on every doorNew VERDICT-9 — Four missions, one enforcer and a hacking puzzle on every door Twin-stick shooting between rounds of routing power to a core ReflexHard15-30 minDesktop VESPER — Thirty sectors of synthetic memory, with a different job in eachNew VESPER — Thirty sectors of synthetic memory, with a different job in each Hunt, survive, sneak, hack, intercept or deduce — then choose an upgrade AdventureMedium20-40 minDesktop VULKARA — Detonate every charge without shattering a single crystalNew VULKARA — Detonate every charge without shattering a single crystal The order of detonation is the puzzle. The ember veins are the clock LogicHard5-15 minBoth Weave — Untangle two words from one thread Weave — Untangle two words from one thread Two words, one thread, pull them apart WordsHard5-12 minBoth Wraithwalk — Weave Light and Shadow Across the Veil Wraithwalk — Weave Light and Shadow Across the Veil Every path you draw tilts the Veil LogicMedium4-10 minBoth ZEN 10 — draw paths that add up to exactly ten ZEN 10 — draw paths that add up to exactly ten Chain neighbouring numbers to exactly ten NumbersMedium3-10 minBoth ZEPHYR — Hot-Air Balloon Wind Puzzle ZEPHYR — Hot-Air Balloon Wind Puzzle Rotate the winds and steer your balloon home LogicMedium3-8 minBoth Zero Absoluto Zero Absoluto Chain hot and cold to zero NumbersHard2-8 minBoth ZYMODROP — Drop capsules, line up four, and let the cascade do the restNew ZYMODROP — Drop capsules, line up four, and let the cascade do the rest Every sample is a board you have to empty, not a board you have to survive LogicMedium5-15 minBoth

Something to read between rounds

What Geography Puzzles Actually Teach You Memorising capitals is the least interesting thing geography can teach; what lasts is structure — which countries touch, how area and population come apart, and why the shape of a border encodes history. How Constraint Puzzles Actually Work — The Six Ideas Behind Every Logic Grid Six transferable techniques that solve sudoku, letter sudoku, logic grids and border puzzles alike, each with a worked example you can check. Why We Get Stuck on a Puzzle — and How to Get Unstuck The block that stops you halfway through a puzzle is not a failure of intelligence but a predictable effect of how minds reuse what works, and there are reliable ways out of it.

Our other sites

More to play and discover